Friday, December 09, 2005

Samorost 2

One of the best looking flash games I have played is Samorost. The object of the game is to solve a series of puzzles to help a little guy prevent a collision with his asteroid home. The game is more about enjoying the graphics than hard core game play; there is no way to "die" or lose (unless you give up).

Now Jakub Dvorský of Amanita Design has released a sequel, Samorost 2, in which you have to save a dog kidnapped by aliens. As in the original Samarost, the scenery is almost as enjoyable as the puzzles. Game play is straightforward: move your cursor around the screen, and when it turns into a hand, click and see what happens. Most of the puzzles require a series of actions in the correct order. After you have played the game online, you can purchase a continuation to play offline.

(via Jay is Games. There are hints and tips in the comments section.)

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